Tales Of Phantasia Cheats Game Boy Advance

Tales of Phantasia - Code Breaker Codes US The following are known Code Breaker Codes for Tales of Phantasia on Nintendo Game Boy Advance (GBA). These codes are for the U.S. Version of the game.

Strategy Guide
Game Shark Codes
Infinite Money8008740C 967F
8008740E 0098
Infinite TPD0014A40 52AD
80131E0A 0040
D0014A40 52AD
800A1C5A 0040
Save AnywhereD00DCC8C 0200
300DCC8D 0000
D0088726 6000
80088726 6200
Unlimited Usage of All ItemsD0014A40 52AD
80014A5A 00E0
No Enemies (Except Bosses)C0087ADD 0000
30087ADD 0002
Level 999 After One Battle801459EE 7FFF
Level Up Each Round80086F00 0000
80087180 0000
Main Character All SkillsD0014A40 52AD
B0130001 0001
30086F48 0001
30087A64 00FF
30087A66 00FF
30087A68 00FF
30087A6A 00FF
30087A6C 00FF
30087A6E 00FF
Main Character Level Up800227C4 0008
800227C6 8E05
Infinite Items (Caetla Users Only)B0FF0002 0000
8008747C 6363

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Tales of Phantasia

Developer: Namco Tales Studio
Publishers: Namco (JP), Nintendo (US/EU)
Platform: Game Boy Advance
Released in JP: August 1, 2003
Released in US: March 6, 2006
Released in EU: March 31, 2006
Released in AU: April 13, 2006

This game has unused areas.
This game has unused text.
This game has debugging material.
This game has regional differences.

The GBA Tales of Phantasia is an inferior port of both the original SNES version and the PlayStation port, but was the only version of the game available outside of Japan until the (also heavily butchered, but for greedier reasons) iOS port.

  • 2Regional Differences

Debug Room

To do:
Codes.More information is needed for the debug menu. By setting 020199CF0F, this enables the title screen cursor to load 15 options. However, anything beyond 'Sound Mode' will load the Naming Screen for Cless. So there's definitely something missing to properly access the menu.

In the Japanese version, by using some cheat codes you can select a hidden, invisible option at the title screen that leads you to the debug room.

In the other versions, though, that option was completely removed from the code along with the option and the whole coding for the Sound Test, although there are translated strings of all Sound Test entries and debug options:

Cheats

Tales Of Phantasia Gamefaqs

The debug room is similar to the one used in previous versions.

Menu graphics for the Debug mode exist in both Japanese (top) and international (bottom) releases.

Regional Differences

Sound Test

The Sound Test was removed from the American and European versions, perhaps due to the Japanese vocals in the opening theme song (Yume ha Owaranai).

Despite being disabled in the international releases, the menu graphic was updated with the changed font.

Religious Imagery

An instance of religious imagery was censored in the American and European versions. Oddly, the room is darker in the international versions, and two crosses are still shown.

Japan
International

Naming Screen

Like in the Super Famicom original, a naming screen to name your characters in your party is present only in the Japanese version.

It was perhaps disabled in the western versions due to the limited naming length (most notably, Chester's name exceeds the limit by 1). Dejap left the naming option present in the SNES fan-translation patch, but warned about the flaw.

Did you mean Kangaroo?

For the most part, the English translation is pretty solid, except for one thing: in the English script, 'Ragnarok' was somehow translated to 'Kangaroo'. How the hell did this happen? Apparently, in the version of Word at the time, the spellcheck wouldn't recognize 'Ragnarok' and would correct it to 'Kangaroo'.

(Source: Legends of Localization: How Did a Kangaroo Sneak into Tales of Phantasia?)

Sound Differences

Tales Of Phantasia Pc

Japan (Yume wa Owaranai)
World (BGMs 39 and 28 mix)

The Japanese opening, the song The Dream Will Never Die (a state-of-the-art aspect of the Super Famicom original), was replaced with a mix of two background music tracks used during the game -- 'Raising a Curtain' (BGM 39) and 'Aviators' (BGM 28).

Japanese voicesUnited States/AustralianEuropean

Tales Of Phantasia Walkthrough

The American and European versions also got the infamous English voice acting. Curiously, the European release used much nicer digital samples than either of the other versions, though at the cost of doubling the game's size from 64 Mbits to a whopping 128 Mbits!

Prostitute in Midgards

There's apparently a prostitute in Midgars. This was 'censored' in the English versions by changing the character's name from 'woman' to 'man' without changing the female sprite or any of the text.

Spell Subtitles

In the European version, battle cries during battles would get subtitles in little white characters on the top of the screen for each language. It'd be a nice touch if it weren't for the drastic FPS drops.

Battle Intro Differences

In the English versions, three question marks would appear for each character's name; however, in the Japanese version, a question mark replaces each letter of the characters' name, resulting in a seemingly random arrangement of question marks.

The Tales series
SNESTales of Phantasia
PlayStationTales of Destiny • Tales of Phantasia • Tales of Destiny II
Game Boy ColorTales of Phantasia: Narikiri Dungeon
Game Boy AdvanceTales of Phantasia • Tales of the World: Narikiri Dungeon 3
GameCubeTales of Symphonia
PlayStation 2Tales of Symphonia • Tales of Legendia • Tales of the Abyss
PlayStation 3Tales of Xillia
Nintendo DSTales of the Tempest • Tales of Innocence • Tales of Hearts • Keroro RPG
PlayStation PortableTales of Eternia • Tales of the World: Radiant Mythology • Tales of the World: Radiant Mythology 2 • Tales of Phantasia: Narikiri Dungeon X
Xbox 360Tales of Vesperia
WiiTales of Symphonia: Dawn of the New World
iOSTales of Phantasia
WindowsTales of Berseria
Tales of phantasia psp

Tales Of Phantasia Cheats Game Boy Advance Sp

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